![]() ![]() ![]() GZDoom does support true color rendering which is i reckon the near perfect rendition you speak of. So in essense, my dream sourceport would be glboom but with a better software lighting emulation, which I am really hoping would exist someday. The reason I'm looking for hardware acceleration is because I am not a believer that Doom looks better at lower resolutions, I really enjoy being able to see Doom's spritework at full crisp QHD or UHD. Hello, I'm new to this forum so sorry if this question is stupid for this place: will there ever be any lighting enhancements made to glboom? and if not, is the only acceptable hardware accelerated version of doom GZDoom? I would like to play vanilla/boom compatible wads in glboom instead of GZDoom, but I'm spoiled by the nearly perfect rendition of software rendering in newer versions of GZDoom. ![]()
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